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| author | Samuel O'Brien <sam.obrien@ni.com> | 2020-07-31 13:43:43 -0500 | 
|---|---|---|
| committer | Aaron Rossetto <aaron.rossetto@ni.com> | 2020-10-07 15:29:19 -0500 | 
| commit | 6394a7c6ea395e2d21c3e2b9e43e1b2dc84666b5 (patch) | |
| tree | e5c230efe4781ac294641464d99cf51b6bf44024 /host/tests/client_zero_test.cpp | |
| parent | 1bb603fffdbdcc87f7c26809d495ced7a5afc93b (diff) | |
| download | uhd-6394a7c6ea395e2d21c3e2b9e43e1b2dc84666b5.tar.gz uhd-6394a7c6ea395e2d21c3e2b9e43e1b2dc84666b5.tar.bz2 uhd-6394a7c6ea395e2d21c3e2b9e43e1b2dc84666b5.zip | |
sim: Lay Groundwork for Simulator
    At this point, only about half of the mpm methods work on the simulator
    over the mpm shell, and it hasn't been tested with uhd at all.
    If you want to give it a try, first install all of the python
    dependencies of mpm (The simulator doesn't require libusrp or any of
    the C++ deps). In addition, running mpm on a desktop machine requires
    the python lib netifaces. Next, make an /mpm/build directory and open
    it. Run `cmake .. -DMPM_DEVICE=sim`, then `make`. Finally, run
    `python3 python/usrp_hwd.py`. You should be able to open another
    terminal and run `mpm/tools/mpm_shell.py localhost` to connect to the
    mpm server.
Signed-off-by: Samuel O'Brien <sam.obrien@ni.com>
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