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| author | Josh Blum <josh@joshknows.com> | 2012-05-08 14:14:21 -0700 | 
|---|---|---|
| committer | Josh Blum <josh@joshknows.com> | 2012-05-08 14:14:21 -0700 | 
| commit | 8a98d68933265f043bf95f9f273f9829619114c8 (patch) | |
| tree | 7432f0182b9d04db2a56634a95904efe8c74b27c | |
| parent | c42c02f03774db7df34a09c021e907ca7a048d46 (diff) | |
| download | uhd-8a98d68933265f043bf95f9f273f9829619114c8.tar.gz uhd-8a98d68933265f043bf95f9f273f9829619114c8.tar.bz2 uhd-8a98d68933265f043bf95f9f273f9829619114c8.zip  | |
convert: fixed sc8 convert issue w/ undefined behaviour
Its important to use a signed cast when converting float to int.
Then assign that signed int to an unsigned type of the same width.
Its undefined behaviour when converting a negative float to an unsigned int.
| -rw-r--r-- | host/lib/convert/convert_common.hpp | 40 | 
1 files changed, 24 insertions, 16 deletions
diff --git a/host/lib/convert/convert_common.hpp b/host/lib/convert/convert_common.hpp index 29ea94870..7626e4d87 100644 --- a/host/lib/convert/convert_common.hpp +++ b/host/lib/convert/convert_common.hpp @@ -194,11 +194,13 @@ static UHD_INLINE void item32_sc8_to_fc64(item32_t item, fc64_t &out0, fc64_t &o   * Convert complex char to items32 sc8 buffer   **********************************************************************/  static UHD_INLINE item32_t sc8_to_item32_sc8(sc8_t in0, sc8_t in1, double){ +    boost::uint8_t real0 = boost::int8_t(in0.real()); +    boost::uint8_t imag0 = boost::int8_t(in0.imag()); +    boost::uint8_t real1 = boost::int8_t(in1.real()); +    boost::uint8_t imag1 = boost::int8_t(in1.imag());      return -        (item32_t(boost::uint8_t(in0.real())) << 8) | -        (item32_t(boost::uint8_t(in0.imag())) << 0) | -        (item32_t(boost::uint8_t(in1.real())) << 24) | -        (item32_t(boost::uint8_t(in1.imag())) << 16) +        (item32_t(real0) << 8) | (item32_t(imag0) << 0) | +        (item32_t(real1) << 24) | (item32_t(imag1) << 16)      ;  } @@ -206,11 +208,13 @@ static UHD_INLINE item32_t sc8_to_item32_sc8(sc8_t in0, sc8_t in1, double){   * Convert complex short to items32 sc8 buffer   **********************************************************************/  static UHD_INLINE item32_t sc16_to_item32_sc8(sc16_t in0, sc16_t in1, double){ +    boost::uint8_t real0 = boost::int8_t(in0.real()); +    boost::uint8_t imag0 = boost::int8_t(in0.imag()); +    boost::uint8_t real1 = boost::int8_t(in1.real()); +    boost::uint8_t imag1 = boost::int8_t(in1.imag());      return -        (item32_t(boost::uint8_t(in0.real())) << 8) | -        (item32_t(boost::uint8_t(in0.imag())) << 0) | -        (item32_t(boost::uint8_t(in1.real())) << 24) | -        (item32_t(boost::uint8_t(in1.imag())) << 16) +        (item32_t(real0) << 8) | (item32_t(imag0) << 0) | +        (item32_t(real1) << 24) | (item32_t(imag1) << 16)      ;  } @@ -218,11 +222,13 @@ static UHD_INLINE item32_t sc16_to_item32_sc8(sc16_t in0, sc16_t in1, double){   * Convert complex float to items32 sc8 buffer   **********************************************************************/  static UHD_INLINE item32_t fc32_to_item32_sc8(fc32_t in0, fc32_t in1, double scale_factor){ +    boost::uint8_t real0 = boost::int8_t(in0.real()*float(scale_factor)); +    boost::uint8_t imag0 = boost::int8_t(in0.imag()*float(scale_factor)); +    boost::uint8_t real1 = boost::int8_t(in1.real()*float(scale_factor)); +    boost::uint8_t imag1 = boost::int8_t(in1.imag()*float(scale_factor));      return -        (item32_t(boost::uint8_t(in0.real()*float(scale_factor))) << 8) | -        (item32_t(boost::uint8_t(in0.imag()*float(scale_factor))) << 0) | -        (item32_t(boost::uint8_t(in1.real()*float(scale_factor))) << 24) | -        (item32_t(boost::uint8_t(in1.imag()*float(scale_factor))) << 16) +        (item32_t(real0) << 8) | (item32_t(imag0) << 0) | +        (item32_t(real1) << 24) | (item32_t(imag1) << 16)      ;  } @@ -230,11 +236,13 @@ static UHD_INLINE item32_t fc32_to_item32_sc8(fc32_t in0, fc32_t in1, double sca   * Convert complex double to items32 sc8 buffer   **********************************************************************/  static UHD_INLINE item32_t fc64_to_item32_sc8(fc64_t in0, fc64_t in1, double scale_factor){ +    boost::uint8_t real0 = boost::int8_t(in0.real()*(scale_factor)); +    boost::uint8_t imag0 = boost::int8_t(in0.imag()*(scale_factor)); +    boost::uint8_t real1 = boost::int8_t(in1.real()*(scale_factor)); +    boost::uint8_t imag1 = boost::int8_t(in1.imag()*(scale_factor));      return -        (item32_t(boost::uint8_t(in0.real()*(scale_factor))) << 8) | -        (item32_t(boost::uint8_t(in0.imag()*(scale_factor))) << 0) | -        (item32_t(boost::uint8_t(in1.real()*(scale_factor))) << 24) | -        (item32_t(boost::uint8_t(in1.imag()*(scale_factor))) << 16) +        (item32_t(real0) << 8) | (item32_t(imag0) << 0) | +        (item32_t(real1) << 24) | (item32_t(imag1) << 16)      ;  }  | 
