diff options
Diffstat (limited to 'firmware/zpu/lib/i2c_async.c')
| -rw-r--r-- | firmware/zpu/lib/i2c_async.c | 206 | 
1 files changed, 206 insertions, 0 deletions
diff --git a/firmware/zpu/lib/i2c_async.c b/firmware/zpu/lib/i2c_async.c new file mode 100644 index 000000000..05c4c3a09 --- /dev/null +++ b/firmware/zpu/lib/i2c_async.c @@ -0,0 +1,206 @@ +// +// Copyright 2010 Ettus Research LLC +// +/* + * Copyright 2007,2008 Free Software Foundation, Inc. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program.  If not, see <http://www.gnu.org/licenses/>. + */ +  + //i2c_async.c: asynchronous (interrupt-driven) routines for I2C. + //separated out here so we can have a small I2C lib for bootloader and + //retain interrupt-driven I2C for the main app. + +#include "memory_map.h" +#include "stdint.h" +#include <string.h> +#include "pic.h" +#include "nonstdio.h" +#include "i2c_async.h" +  + //asynchronous (interrupt-driven) i2c state variables +volatile uint8_t i2c_buf[17]; //tx/rx data transfer buffer +volatile uint8_t *volatile i2c_bufptr = i2c_buf; //ptr to current position +volatile uint8_t i2c_len = 0; //length remaining in current transfer +volatile i2c_state_t i2c_state = I2C_STATE_IDLE; //current I2C transfer state +i2c_dir_t i2c_dir; //I2C transfer direction + +void  (*volatile i2c_callback)(void); //function pointer to i2c callback to be called when transaction is complete +static void i2c_irq_handler(unsigned irq); +inline void i2c_async_err(void); + +void i2c_register_handler(void) { +    pic_register_handler(IRQ_I2C, i2c_irq_handler); +} + + +static void i2c_irq_handler(unsigned irq) { +//i2c state machine. + +  //printf("I2C irq handler\n"); +  //first let's make sure nothing is f'ed up +  //TODO: uncomment this error checking when we have some way to handle errors +//  if(((i2c_regs->cmd_status & I2C_ST_RXACK) != 0) && i2c_dir == I2C_DIR_WRITE) { //we got a NACK and we didn't send it +//    printf("\tNACK received\n"); +//    i2c_async_err(); +//    return; +//  }// else printf("\tACK received, proceeding\n"); + +  if(i2c_regs->cmd_status & I2C_ST_AL) {  +    printf("\tArbitration lost!\n"); +    i2c_async_err(); +    return; +  } + +  if(i2c_regs->cmd_status & I2C_ST_TIP) { +    //printf("\tI2C still busy in interrupt\n"); +    return; +  } + +  //now decide what to do +  switch(i2c_state) { + +  case I2C_STATE_IDLE: +    //this is an error. in idle state, we shouldn't be transferring data, and the fact that the IRQ fired is terrible bad. +    printf("AAAAAHHHHH INTERRUPT IN THE IDLE STATE AAAHHHHHHHHH\n"); +    i2c_async_err(); +    break; + +  case I2C_STATE_CONTROL_BYTE_SENT: //here we've sent the control byte, and we're either clocking data in or out now, but we haven't received a byte yet. +  case I2C_STATE_DATA:      //here we're sending/receiving data and if we're receiving there's data in the data reg + +    //if(i2c_state == I2C_STATE_DATA) printf("\tI2C in state DATA with dir=%d and len=%d\n", i2c_dir, i2c_len); +    //else printf("\tI2C in state CONTROL_BYTE_SENT with dir=%d and len=%d\n", i2c_dir, i2c_len); + +    if(i2c_dir == I2C_DIR_READ) { +      if(i2c_state == I2C_STATE_DATA) *(i2c_bufptr++) = i2c_regs->data; +      //printf("\tRead %x\n", *(i2c_bufptr-1)); +      //set up another data byte +      if(i2c_len > 1) //only one more byte to transfer +        i2c_regs->cmd_status = I2C_CMD_RD; +      else +        i2c_regs->cmd_status = I2C_CMD_RD | I2C_CMD_NACK | I2C_CMD_STOP; +    } +    else if(i2c_dir == I2C_DIR_WRITE) { +      //write a byte +      //printf("\tWriting %x\n", *i2c_bufptr); +      i2c_regs->data = *(i2c_bufptr++); +      if(i2c_len > 1) +        i2c_regs->cmd_status = I2C_CMD_WR; +      else { +        //printf("\tGenerating STOP\n"); +        i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_STOP; +      } +    }; +    i2c_len--; +    if(i2c_len == 0) i2c_state = I2C_STATE_LAST_BYTE; +    else i2c_state = I2C_STATE_DATA; //takes care of the addr_sent->data transition +    break; + + +  case I2C_STATE_LAST_BYTE: //here we've already sent the last read request and the last data is waiting for us. +    //printf("\tI2C in state LAST BYTE\n"); + +    if(i2c_dir == I2C_DIR_READ) { +      *(i2c_bufptr++) = i2c_regs->data; +      //printf("\tRead %x\n", *(i2c_bufptr-1)); +      i2c_state = I2C_STATE_DATA_READY; +    } else { +      i2c_state = I2C_STATE_IDLE; +    } +    i2c_regs->ctrl &= ~I2C_CTRL_IE; //disable interrupts until next time + +    if(i2c_callback) { +      i2c_callback(); //if we registered a callback, call it! +    } + +    break; + + +  default: //terrible things have happened. +    break; +  } + +} + +void i2c_register_callback(void (*volatile callback)(void)) { +  i2c_callback = callback; +} + +inline void i2c_async_err(void) { +  i2c_state = I2C_STATE_IDLE; +  i2c_regs->ctrl &= ~I2C_CTRL_IE; +  printf("I2C error\n"); +//TODO: set an error flag instead of just dropping things on the floor +  i2c_regs->cmd_status = I2C_CMD_STOP; +} + +bool i2c_async_read(uint8_t addr, unsigned int len) { +  //printf("Starting async read\n"); +  if(i2c_state != I2C_STATE_IDLE) return false; //sorry mario but your i2c is in another castle +  if(len == 0) return true; //just idiot-proofing +  if(len > sizeof(i2c_buf)) return false; + +  //disable I2C interrupts and clear pending interrupts on the I2C device +  i2c_regs->ctrl &= ~I2C_CTRL_IE; +  i2c_regs->cmd_status |= I2C_CMD_IACK; + +  i2c_len = len; +  i2c_dir = I2C_DIR_READ; +  i2c_bufptr = i2c_buf; +  //then set up the transfer by issuing the control byte +  i2c_regs->ctrl |= I2C_CTRL_IE; +  i2c_regs->data = (addr << 1) | 0x01; //7 bit addr and read bit +  i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_START; //generate start & start writing addr +  //update the state so the irq handler knows what's going on +  i2c_state = I2C_STATE_CONTROL_BYTE_SENT; +  return true; +} + +bool i2c_async_write(uint8_t addr, const uint8_t *buf, unsigned int len) { +  //printf("Starting async write\n"); +  if(i2c_state != I2C_STATE_IDLE) return false; //sorry mario but your i2c is in another castle +  if(len > sizeof(i2c_buf)) return false; + +  //disable I2C interrupts and clear pending interrupts on the I2C device +  i2c_regs->ctrl &= ~I2C_CTRL_IE; +  i2c_regs->cmd_status |= I2C_CMD_IACK; + +  //copy the buffer into our own if writing +  memcpy((void *)i2c_buf, buf, len); + +  i2c_len = len; +  i2c_dir = I2C_DIR_WRITE; +  i2c_bufptr = i2c_buf; +  //then set up the transfer by issuing the control byte +  i2c_regs->ctrl |= I2C_CTRL_IE; +  i2c_regs->data = (addr << 1) | 0x00; //7 bit addr and read bit +  i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_START; //generate start & start writing addr +  //update the state so the irq handler knows what's going on +  i2c_state = I2C_STATE_CONTROL_BYTE_SENT; + +  return true; +} + +//TODO: determine if it's better to read sequentially into the user's buffer, copy on transfer complete, or copy on request (shown below). probably best to copy on request. +bool i2c_async_data_ready(void *buf) { +  if(i2c_state == I2C_STATE_DATA_READY) { +    i2c_state = I2C_STATE_IDLE; +    memcpy(buf, (void *)i2c_buf, (i2c_bufptr - i2c_buf)); //TODO: not really comfortable with this +    //printf("Copying %d bytes to user buffer\n", i2c_bufptr-i2c_buf); +    return true; +  } +  return false; +} +  | 
